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I’m always in!

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No matter that running LD this month will take some of my attention, I’m still up for making a game as well!

And this will be my 16th ludum dare! Here are some gifs of my recent LD entries:

LD35 LD29
LD30 LD27

Schedule

Last time I opted to take part in the Jam rather than the Compo, and I think I will continue with this decision. Three days gives me time to make the kinds of games I want to make.

In previous I’m In posts, I’ve given tips for the 48 hour Compo, but as I’m relatively new to the Jam I don’t feel experienced enough to offer any advice on that yet :) But this is roughly how I spent my 72 hours last LD, and I’ll aim to follow a similar schedule this time:

  • Day 1 – engine, controls, graphics, music.
  • Day 2 – gameplay features, sound effects, menu, visual effects.
  • Day 3 – level design /content, polish.

I hope you all enjoy your weekend.


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